Its about balance, and having the right amount of grip for the load on each tire. You can have more grip than ever in the RF, and it does you no good if its at the expense of the needed grip in the RR. Or if you are over working a rear tire and not using the other enough, you are leaving speed on the table no matter what your RF is doing. There is always one tire that breaks traction FIRST. The trick is to get them all as equal as possible.
Very good and understandable post. Here's my understanding on exactly where the balanced right front and right rear come into play with anything using a staggered solid axle. By the way with Late Model aero and how rear steer hangs the left front out over the bank of the track helping to apply weight to the right front, stagger for a current late model is used and needed less then any other thing you'll see on a dirt oval.
Here's my understanding of exactly where ballanced comes into play:
"Brake, turn, insert arc, accelerate".
Brake is either braking at the end of the straight or just slowing down at the end of the straight.
Turn is you have to do something to turn into a corner weather you turn the wheel or are able to let the change in the track your riding on do the turning for you.
Insert Arc is when ballance occurs and your riding in an arc, be it very short or long, maintaining not only momentum but an elevated speed riding on your grip balanced right side tires.
Acceleration is exiting your balanced right side tire situation which is a gradual or controlled resetting of weights on your tires for the straight.
The normal stating of getting through a corner because of theory from those who race cars turning both left and right and primarily dealing with apex location is "Brake, Turn, Accelerate". But you don't race stuff that turns both left and right. Actually if my correct theory was applied to road course turns it would help in getting through turns for them too, lessening their reliance on the "apex".
Thanks for the reply.
edit: The best way to learn about insert arc is to watch cars qualifying. You will be seeing it when after that slow looking car out on the track takes it's qualifying laps, you hear "Quick Time". It's also the real definition and factual on track application of when someone says slow down to be fast or trys to tell someone to be smooth without knowing how to explain what to do on the track to be smooth. Smooth and slow down to be fast is when in the insert arc portion of a turn you can apply a slight increase in speed because of the right side application of weight. Being able to do it seperates good and great drivers from put the pedal to the metal drivers and driving skill to maintain momentum. The only place on the track where you can beat another car by maintaining momentum is in the turns and the specific place in a turn where driving skill to maintain momentum can be applied is the "insert arc" portion of a turn I described. And before anyone points it out your ability to be fast in turns is all about and starts at turn entry. Yes racing skill also always comes into play but in this thread I'm not discussing driver racing skill, I'm discussing what is needed to be fast because you are efficiently using the staggered solid axle car you race.
Thanks again for the reply. I'll stop now and hopefully not read bashing of my words but read conversation discussing my words.
Edited by dirtstudent2, 14 September 2018 - 03:30 PM.